Cheats | 66 | |
Gameshark Code | 10 | |
Action Replay Code | 49 | |
Code Breaker Code | 8 | |
Box Scans | 0 | |
Screen Shots | 44 | |
Resource | 1 | |
Video Resource | 4 | |
User Reviews | 1 | |
Concept Art | 10 | |
Profiles | 12 | |
New Platform on Profiles | ||
Profile-less Profiles | 14 | |
Profile Name | 1 | |
Profile Minipic | 0 | |
Forum | 1 | |
Product Url | 1 | |
Themes | 0 | |
Perspectives | 0 | |
Release Date | 0 | |
Publisher | 0 | |
Developer | 0 | |
Alternate Title | 1 | |
Players | 0 |
High reliability | |
Normal reliability | |
Low reliability |
Approval points are the adjusted numbers of submissions by the approval ratio. These points are not meant to indicate your total contribution volume, like NeoPoints. Instead we use them to determine a contributor's CRS status. Each contributor has a status in each individual contribution category, and there are 3 status levels for each category:
Your status in a contribution category determines 2 things:
Reliability is new to NEOCRS, version 2.1.0 and above. It represents what the system, and community feel is the quality or reliability of a submission. Users who are Silver status in a contribution category automatically have their submissions promoted to High Reliability upon submission. Users with a lower than 30% approval ratio in a category automatically have their reliability set to Low Reliability. Everyone else's contributions are submitted as normal reliability.
Reliability affects how easy it is for the community to approve or reject submissions. CRS Approvers also use it as a guide in their approval process.
Submissions can also move up and down in the reliability scale. Members with Bronze or above status can rate a submission up or down. When a submission is rated with enough points, the submission's Reliability will shift up or down, correspondingly.
Some key points of interest for Reliability: